Autodesk software for macOS Autodesk provides many native Mac products for 3D modeling, CAD, rendering, animation, VFX, and digital imagery. In addition, we provide full support for a number of products when used on the Mac in virtualized environments including Parallels Desktop and VMware Fusion. MacOS 10.15 is compatible with most major software applications, and it comes with a number of new productivity features. If you're into games, then Windows 10 May 2019 Update is easily the. Even better, they recently updated the game to 64-bit to make it compatible with macOS Catalina. Verdict: 🔶 Fairly demanding System requirements: OS X 10.14, 2.0 Ghz Intel Core 2 Duo, 4 GB RAM, 16 GB HD space, 512 MB NVIDIA 640M, 1.5 GB Intel HD4000, 2GB AMD 290M or newer.
Learn how to upgrade to macOS Big Sur.
If upgrading from macOS Sierra or later, macOS Big Sur requires 35.5GB of available storage to upgrade. If upgrading from an earlier release, macOS Big Sur requires up to 44.5GB of available storage.
MacBook Pro
- MacBook Pro (13-inch, M1, 2020)
- MacBook Pro (13-inch, 2020, Two Thunderbolt 3 ports)
- MacBook Pro (13-inch, 2020, Four Thunderbolt 3 ports)
- MacBook Pro (16-inch, 2019)
- MacBook Pro (13-inch, 2019, Two Thunderbolt 3 ports)
- MacBook Pro (15-inch, 2019)
- MacBook Pro (13-inch, 2019, Four Thunderbolt 3 ports)
- MacBook Pro (15-inch, 2018)
- MacBook Pro (13-inch, 2018, Four Thunderbolt 3 ports)
- MacBook Pro (15-inch, 2017)
- MacBook Pro (13-inch, 2017, Four Thunderbolt 3 ports)
- MacBook Pro (13-inch, 2017, Two Thunderbolt 3 ports)
- MacBook Pro (15-inch, 2016)
- MacBook Pro (13-inch, 2016, Four Thunderbolt 3 ports)
- MacBook Pro (13-inch, 2016, Two Thunderbolt 3 ports)
- MacBook Pro (Retina, 15-inch, Mid 2015)
- MacBook Pro (Retina, 13-inch, Early 2015)
- MacBook Pro (Retina, 15-inch, Mid 2014)
- MacBook Pro (Retina, 13-inch, Mid 2014)
- MacBook Pro (Retina, 15-inch, Late 2013)
- MacBook Pro (Retina, 13-inch, Late 2013)
MacBook Air
- MacBook Air (M1, 2020)
- MacBook Air (Retina, 13-inch, 2020)
- MacBook Air (Retina, 13-inch, 2019)
- MacBook Air (Retina, 13-inch, 2018)
- MacBook Air (13-inch, 2017)
- MacBook Air (13-inch, Early 2015)
- MacBook Air (11-inch, Early 2015)
- MacBook Air (13-inch, Early 2014)
- MacBook Air (11-inch, Early 2014)
- MacBook Air (13-inch, Mid 2013)
- MacBook Air (11-inch, Mid 2013)
MacBook
- MacBook (Retina, 12-inch, 2017)
- MacBook (Retina, 12-inch, Early 2016)
iMac Pro
Learn how to identify your iMac Pro.
- iMac Pro (2017)
iMac
- iMac (Retina 5K, 27-inch, 2020)
- iMac (Retina 5K, 27-inch, 2019)
- iMac (Retina 4K, 21.5-inch, 2019)
- iMac (Retina 5K, 27-inch, 2017)
- iMac (Retina 4K, 21.5-inch, 2017)
- iMac (21.5-inch, 2017)
Macos Compatible Games 2019 Games
- iMac (Retina 5K, 27-inch, Late 2015)
- iMac (Retina 4K, 21.5-inch, Late 2015)
- iMac (21.5-inch, Late 2015)
- iMac (Retina 5K, 27-inch, Mid 2015)
- iMac (Retina 5K, 27-inch, Late 2014)
- iMac (21.5-inch, Mid 2014)
Mac mini
- Mac mini (M1, 2020)
- Mac mini (2018)
- Mac mini (Late 2014)
Mac Pro
Update: the President Infinity Beta which is macOS Catalina compatible has been released. See the blog for the latest https://270soft.com/blog .
Apple released macOS Catalina on October 7th. This version of macOS is not compatible with 32-bit apps. The Infinity games are all 32-bit apps.
I began a port of the Infinity games to a new tool-chain that supports 64-bit apps in mid-summer, once it became clear the existing tool-chain would not support 64-bit apps and therefore macOS Catalina.
Mac Os 2019 Release
For Mac users, if you upgrade to Catalina now the Infinity games will not work on your Mac until the port is completed, unless you install a virtual machine and then run an older version of macOS on it. ( You can also use your Boot Camp Assistant and then install Windows for free while also having Catalina installed, here. You can also revert back to Mojave if desired. An example of how to revert from Catalina is here.)
The port is well underway. The game engine has been ported and the code for working with campaigns has been ported. The user-interface work has begun. Almost all work is now focused on the port.
My best guess is that the port will be completed in January. I will post updates once I have a better idea of when the port will be completed.
Once the port is completed, Windows and Mac releases of Infinity games will move to the new tool-chain. There will then probably also be iPad and Android tablet versions released at some point after that.
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